private void OnItemChanged(Item item) { bool itemPlacerClosed = item == null; _itemPlacer.Enable(!itemPlacerClosed); _itemSelector.Enable(itemPlacerClosed); _uiManager.SelectItem(item); }
private void OnItemChanged(Item item) { bool itemPlacerClosed = item == null; _itemPlacer.Enable(!itemPlacerClosed); _itemSelector.Enable(itemPlacerClosed); _uiManager.SelectItem(item); }