Пример #1
0
 /// <summary>
 /// Ensureing no memory leaks occur due to the <see cref="delegate"/>
 /// </summary>
 protected void OnDestroy()
 {
     //* just ensures no memory leaks occur
     craftingResultRemoved -= CraftedItemRemoved;
 }
Пример #2
0
 /// <summary>
 /// Sets the size of the inventory
 /// </summary>
 protected void Start()
 {
     SetChestInventory();
     craftingResultRemoved = CraftedItemRemoved;
 }