public void Import(byte[] buffer) { _missionPak = new ItemPackage(Pathea.PlayerPackageCmpt.PkgCapacity); _playerPak.Import(buffer); _playerPak.ExtendPackage(Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity, Pathea.PlayerPackageCmpt.PkgCapacity); }