public void StatusButton() { SoundManager.instance.PlaySingle(decisionSound); statusScene.Toggle(); selectButton.Toggle(); statusScene.GetComponent <StatusScene>().TextChange(); DisplayEquipmentedItem(); }
public void StatusButton() { SoundManager.instance.PlaySingle(decisionSound); statusScene.Toggle(); selectButton.Toggle(); statusScene.GetComponent <StatusScene>().TextChange(); DisplayEquipmentedItem(); }