Пример #1
0
 //마우스가 슬롯에서 빠져나올 때 발동
 public void OnPointerExit(PointerEventData eventData)
 {
     theItemEffectDatabase.HideToolTip();
 }
Пример #2
0
 public void OnPointerExit(PointerEventData eventData)//마우스가 슬롯에서 빠져나갈 때
 {
     theItemEffectDatabase.HideToolTip();
 }
Пример #3
0
 private void CloseInventory()
 {
     GameManager.isOpenInventory = false;
     go_InventoryBase.SetActive(false);
     theItemEffectDatabase.HideToolTip();
 }