void onClickItemBetMoney(ItemBetMoneyXeng obj) { gameControl.sound.clickBtnAudio(); if (bet_money == 0) { return; } obj.setMoney(bet_money); money_total -= bet_money; text_TongTien.text = "" + money_total; btn_spin.enabled = true; btn_reset.enabled = true; }
void resetGame() { resetSpin(); setMoneyInGame(); text_ThangCuoc.text = "0"; btn_spin.enabled = false; btn_reset.enabled = true; for (int i = 0; i < list_item_bet_money.Length; i++) { ItemBetMoneyXeng it = list_item_bet_money[i]; it.money = 0; it.setMoney(0); } enableList(false); bet_money = 0; }