Пример #1
0
 public void onClickBet(int index)
 {
     gameControl.sound.MoneyAudio();
     btn_reset.enabled = true;
     bet_money         = list_bet_money[index];
     for (int i = 0; i < list_item_bet_money.Length; i++)
     {
         ItemBetMoneyXeng it = list_item_bet_money[i];
         it.btn_click.enabled = true;
     }
 }
Пример #2
0
 void onClickItemBetMoney(ItemBetMoneyXeng obj)
 {
     gameControl.sound.clickBtnAudio();
     if (bet_money == 0)
     {
         return;
     }
     obj.setMoney(bet_money);
     money_total       -= bet_money;
     text_TongTien.text = "" + money_total;
     btn_spin.enabled   = true;
     btn_reset.enabled  = true;
 }
Пример #3
0
 new void Awake()
 {
     for (int i = 0; i < list_item_xeng.Length; i++)
     {
         list_item_xeng[i].id = id_xeng[i];
     }
     for (int i = 0; i < list_item_bet_money.Length; i++)
     {
         ItemBetMoneyXeng it = list_item_bet_money[i];
         it.setInfo(i + 1, 0, item_rate[i]);
         it.btn_click.onClick.AddListener(delegate {
             onClickItemBetMoney(it);
         });
     }
 }
Пример #4
0
    void resetGame()
    {
        resetSpin();
        setMoneyInGame();
        text_ThangCuoc.text = "0";
        btn_spin.enabled    = false;
        btn_reset.enabled   = true;
        for (int i = 0; i < list_item_bet_money.Length; i++)
        {
            ItemBetMoneyXeng it = list_item_bet_money[i];
            it.money = 0;
            it.setMoney(0);
        }

        enableList(false);
        bet_money = 0;
    }