Пример #1
0
    private void Start()
    {
        GameManager.Instance().SetNowScene();
        StartCoroutine(ChapterStart());
        //objFadeEfx.SetActive(true);
        //fadeEfx.FadeIn();

        // 플레이어 인벤토리에 산소통 추가
        invenSys = FindObjectOfType <InventorySystem>();
        invenSys.CreateO2Gauge();
        note = FindObjectOfType <Note>();
    }