Пример #1
0
 // Use this for initialization
 void Start()
 {
     player           = GetComponent <Rigidbody>();
     cameraTransform  = transform.Find("Main Camera");
     cameraSwitcher   = FindObjectOfType <CameraSwitcher>();
     inventoryChanger = FindObjectOfType <InventoryChanger>();
 }
 void Start()
 {
     stationLighting  = FindObjectOfType <StationLighting>();
     cameraController = FindObjectOfType <CameraSwitcher>();
     inventoryChanger = FindObjectOfType <InventoryChanger>();
     doorManager      = FindObjectOfType <DoorManager>();
     gameManager      = FindObjectOfType <GameManager>();
 }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     timemanager      = FindObjectOfType <TimeManager>();
     theTransform     = GetComponent <RectTransform>();
     cameraManager    = FindObjectOfType <CameraSwitcher>();
     inventoryChanger = FindObjectOfType <InventoryChanger>();
     gameManager      = FindObjectOfType <GameManager>();
     doorManager      = FindObjectOfType <DoorManager>();
     player           = FindObjectOfType <PlayerMove>();
     cpuEnabled       = false;
 }
Пример #4
0
 // Use this for initialization
 void Start()
 {
     timeManager         = FindObjectOfType <TimeManager>();
     cpu                 = FindObjectOfType <CPUTextController>();
     cameraManager       = FindObjectOfType <CameraSwitcher>();
     playerPositionStuff = FindObjectOfType <PlayerMove>();
     mousePosition       = FindObjectOfType <MouseLook>();
     systemManager       = FindObjectOfType <SystemManager>();
     inventoryManager    = FindObjectOfType <InventoryManager>();
     inventoryChanger    = FindObjectOfType <InventoryChanger>();
     powerManager        = FindObjectOfType <PowerManager>();
     musicController     = FindObjectOfType <MusicController>();
     lightManager        = FindObjectOfType <StationLighting>();
     dayIndicatorText.canvasRenderer.SetAlpha(0.0f);
     dayIndicatorBackground.canvasRenderer.SetAlpha(0.0f);
     pauseMenu.SetActive(paused);
     LoadSavedGame();
 }
Пример #5
0
 void Start()
 {
     inventoryChanger = FindObjectOfType <InventoryChanger>();
 }