/// ----------------------------------------------------------------------------------- /// <summary> /// Clean up any resources being used. /// </summary> /// ----------------------------------------------------------------------------------- protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } base.Dispose(disposing); if (disposing) { //RightMouseClickedEvent -= new FwRightMouseClickEventHandler(InterlinDocChild_RightMouseClickedEvent); if (m_oneAnalSandbox != null) { if (!Controls.Contains(m_oneAnalSandbox)) { m_oneAnalSandbox.Dispose(); } } if (m_vc != null) { m_vc.Dispose(); } } m_oneAnalSandbox = null; m_vc = null; m_configurationNode = null; m_wordform = null; }
/// ------------------------------------------------------------------------------------ /// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> /// ------------------------------------------------------------------------------------ protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } if (disposing) { // Dispose managed resources here. if (m_vc != null) { m_vc.Dispose(); } if (m_writer != null) { m_writer.Close(); } if (m_stream != null) { m_stream.Close(); } } // Dispose unmanaged resources here, whether disposing is true or false. m_vc = null; m_textsDefn = null; m_text1 = null; m_exportedXml = null; m_writer = null; m_exporter = null; m_choices = null; m_stream = null; base.Dispose(disposing); }
/// ----------------------------------------------------------------------------------- /// <summary> /// Clean up any resources being used. /// </summary> /// ----------------------------------------------------------------------------------- protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } if (disposing) { if (m_oneAnalSandbox != null) { m_oneAnalSandbox.SizeChanged -= HandleSandboxSizeChanged; } } base.Dispose(disposing); if (disposing) { if (m_oneAnalSandbox != null) { m_oneAnalSandbox.Dispose(); } if (m_vc != null) { m_vc.Dispose(); } } m_oneAnalSandbox = null; m_vc = null; m_configurationNode = null; m_wordform = null; m_wfiAnalysis = null; }