Пример #1
0
    private static void HandleStopImprovise(GameSession session)
    {
        if (session.Player.Instrument == null)
        {
            return;
        }

        session.FieldManager.BroadcastPacket(InstrumentPacket.StopImprovise(session.Player.FieldPlayer));
        session.FieldManager.RemoveInstrument(session.Player.Instrument);
        session.Player.Instrument = null;
    }
 private static void HandleStopImprovise(GameSession session)
 {
     session.FieldManager.BroadcastPacket(InstrumentPacket.StopImprovise(session.FieldPlayer));
 }