Пример #1
0
    public void Start()
    {
        Debug.Log("Start");
        //GameObject player = (GameObject)Instantiate(Resources.Load("Player"));
        Title             = GameObject.FindGameObjectWithTag("Title");
        PlayButton        = GameObject.FindGameObjectWithTag("PlayButton");
        CharSelectButton  = GameObject.FindGameObjectWithTag("CharSelectButton");
        LevelSelectButton = GameObject.FindGameObjectWithTag("LevelSelectButton");
        Level1Button      = GameObject.FindGameObjectWithTag("Level1Button");
        Level2Button      = GameObject.FindGameObjectWithTag("Level2Button");
        Level3Button      = GameObject.FindGameObjectWithTag("Level3Button");
        LevelSelectText   = GameObject.FindGameObjectWithTag("LevelSelectText");
        MenuButton        = GameObject.FindGameObjectWithTag("MenuButton");
        playerM           = (GameObject)Resources.Load("Player");
        playerF           = (GameObject)Resources.Load("PlayerF");
        playerK           = (GameObject)Resources.Load("PlayerK");
        FemaleNinjaImage  = GameObject.FindGameObjectWithTag("FemaleNinjaImage");
        MaleNinjaImage    = GameObject.FindGameObjectWithTag("MaleNinjaImage");
        KnightImage       = GameObject.FindGameObjectWithTag("KnightImage");
        Camera            = GameObject.FindGameObjectWithTag("MainCamera");
        Background        = GameObject.FindGameObjectWithTag("Background");

        instantiate = new Instantiater();

        if (SceneManager.GetActiveScene().name != "Menu" && count == 1)
        {
            GameObject player = (GameObject)instantiate.InstantiatePlayer(playerF);
            Camera.transform.parent     = player.transform;
            Background.transform.parent = player.transform;
        }
        if (SceneManager.GetActiveScene().name != "Menu" && count == 2)
        {
            GameObject player = (GameObject)instantiate.InstantiatePlayer(playerM);
            Camera.transform.parent     = player.transform;
            Background.transform.parent = player.transform;
        }
        if (SceneManager.GetActiveScene().name != "Menu" && count == 3)
        {
            GameObject player = (GameObject)instantiate.InstantiatePlayer(playerK);
            Camera.transform.parent     = player.transform;
            Background.transform.parent = player.transform;
        }
    }
Пример #2
0
 void OnLevelWasLoaded()
 {
     //GameObject player = (GameObject)Instantiate(Resources.Load("Player"));
     Title             = GameObject.FindGameObjectWithTag("Title");
     PlayButton        = GameObject.FindGameObjectWithTag("PlayButton");
     CharSelectButton  = GameObject.FindGameObjectWithTag("CharSelectButton");
     LevelSelectButton = GameObject.FindGameObjectWithTag("LevelSelectButton");
     Level1Button      = GameObject.FindGameObjectWithTag("Level1Button");
     LevelSelectText   = GameObject.FindGameObjectWithTag("LevelSelectText");
     MenuButton        = GameObject.FindGameObjectWithTag("MenuButton");
     playerM           = (GameObject)Resources.Load("Player");
     playerF           = (GameObject)Resources.Load("PlayerF");
     playerK           = (GameObject)Resources.Load("PlayerK");
     M                = GameObject.FindGameObjectWithTag("M");
     F                = GameObject.FindGameObjectWithTag("F");
     instantiate      = new Instantiater();
     FemaleNinjaImage = GameObject.FindGameObjectWithTag("FemaleNinjaImage");
     MaleNinjaImage   = GameObject.FindGameObjectWithTag("MaleNinjaImage");
     KnightImage      = GameObject.FindGameObjectWithTag("KnightImage");
 }
Пример #3
0
 void Awake()
 {
     Instance = this;
 }