public void Start() { Debug.Log("Start"); //GameObject player = (GameObject)Instantiate(Resources.Load("Player")); Title = GameObject.FindGameObjectWithTag("Title"); PlayButton = GameObject.FindGameObjectWithTag("PlayButton"); CharSelectButton = GameObject.FindGameObjectWithTag("CharSelectButton"); LevelSelectButton = GameObject.FindGameObjectWithTag("LevelSelectButton"); Level1Button = GameObject.FindGameObjectWithTag("Level1Button"); Level2Button = GameObject.FindGameObjectWithTag("Level2Button"); Level3Button = GameObject.FindGameObjectWithTag("Level3Button"); LevelSelectText = GameObject.FindGameObjectWithTag("LevelSelectText"); MenuButton = GameObject.FindGameObjectWithTag("MenuButton"); playerM = (GameObject)Resources.Load("Player"); playerF = (GameObject)Resources.Load("PlayerF"); playerK = (GameObject)Resources.Load("PlayerK"); FemaleNinjaImage = GameObject.FindGameObjectWithTag("FemaleNinjaImage"); MaleNinjaImage = GameObject.FindGameObjectWithTag("MaleNinjaImage"); KnightImage = GameObject.FindGameObjectWithTag("KnightImage"); Camera = GameObject.FindGameObjectWithTag("MainCamera"); Background = GameObject.FindGameObjectWithTag("Background"); instantiate = new Instantiater(); if (SceneManager.GetActiveScene().name != "Menu" && count == 1) { GameObject player = (GameObject)instantiate.InstantiatePlayer(playerF); Camera.transform.parent = player.transform; Background.transform.parent = player.transform; } if (SceneManager.GetActiveScene().name != "Menu" && count == 2) { GameObject player = (GameObject)instantiate.InstantiatePlayer(playerM); Camera.transform.parent = player.transform; Background.transform.parent = player.transform; } if (SceneManager.GetActiveScene().name != "Menu" && count == 3) { GameObject player = (GameObject)instantiate.InstantiatePlayer(playerK); Camera.transform.parent = player.transform; Background.transform.parent = player.transform; } }
void OnLevelWasLoaded() { //GameObject player = (GameObject)Instantiate(Resources.Load("Player")); Title = GameObject.FindGameObjectWithTag("Title"); PlayButton = GameObject.FindGameObjectWithTag("PlayButton"); CharSelectButton = GameObject.FindGameObjectWithTag("CharSelectButton"); LevelSelectButton = GameObject.FindGameObjectWithTag("LevelSelectButton"); Level1Button = GameObject.FindGameObjectWithTag("Level1Button"); LevelSelectText = GameObject.FindGameObjectWithTag("LevelSelectText"); MenuButton = GameObject.FindGameObjectWithTag("MenuButton"); playerM = (GameObject)Resources.Load("Player"); playerF = (GameObject)Resources.Load("PlayerF"); playerK = (GameObject)Resources.Load("PlayerK"); M = GameObject.FindGameObjectWithTag("M"); F = GameObject.FindGameObjectWithTag("F"); instantiate = new Instantiater(); FemaleNinjaImage = GameObject.FindGameObjectWithTag("FemaleNinjaImage"); MaleNinjaImage = GameObject.FindGameObjectWithTag("MaleNinjaImage"); KnightImage = GameObject.FindGameObjectWithTag("KnightImage"); }
void Awake() { Instance = this; }