void Awake() { grid = this.gameObject.GetComponent <GridRenderer>(); grid.enabled = true; trackable = tracker.GetComponentInChildren <InstantTrackable>(); wormHole.SetActive(false); }
private void Awake() { _gridRenderer = GetComponent <GridRenderer>(); _gridRenderer.enabled = false; _trackable = Tracker.GetComponentInChildren <InstantTrackable>(); Tracker.OnScreenConversionComputed.AddListener(OnScreenConversionComputed); }
protected override void Awake() { base.Awake(); Application.targetFrameRate = 60; _gridRenderer = GetComponent <GridRenderer>(); _gridRenderer.enabled = false; _trackable = Tracker.GetComponentInChildren <InstantTrackable>(); Tracker.OnScreenConversionComputed.AddListener(OnScreenConversionComputed); }