void Awake()
 {
     grid         = this.gameObject.GetComponent <GridRenderer>();
     grid.enabled = true;
     trackable    = tracker.GetComponentInChildren <InstantTrackable>();
     wormHole.SetActive(false);
 }
Exemplo n.º 2
0
    private void Awake()
    {
        _gridRenderer         = GetComponent <GridRenderer>();
        _gridRenderer.enabled = false;

        _trackable = Tracker.GetComponentInChildren <InstantTrackable>();
        Tracker.OnScreenConversionComputed.AddListener(OnScreenConversionComputed);
    }
    protected override void Awake()
    {
        base.Awake();

        Application.targetFrameRate = 60;

        _gridRenderer         = GetComponent <GridRenderer>();
        _gridRenderer.enabled = false;

        _trackable = Tracker.GetComponentInChildren <InstantTrackable>();
        Tracker.OnScreenConversionComputed.AddListener(OnScreenConversionComputed);
    }