private void ShowCitizen(InstanceID instanceId) { var citizenId = instanceId.GetCitizenId(); if (citizenId != 0) { sceneExplorer.Show(ReferenceChainBuilder.ForCitizen(citizenId)); } }
private void ShowCitizenUnit(InstanceID instanceId) { var citizenId = instanceId.GetCitizenId(); if (citizenId == 0) { return; } ref var citizen = ref CitizenManager.instance.m_citizens.m_buffer[citizenId];