Пример #1
0
        public override void OnLabelDragged(InspectorField field)
        {
            if (InspectorPreferences.IsDragControl(InspectorPreferences.ValueScroll))
            {
                object result      = field.GetValues()[0];
                double sensitivity = CalculateDragSensitivity(result);
                result = Convert.ToDouble(result) + (double)(sensitivity * HandleUtility.niceMouseDelta);

                RangeValueAttribute rangeValue = field.GetAttribute <RangeValueAttribute>();
                if (rangeValue != null)
                {
                    result = Math.Min(Math.Max((double)result, rangeValue.Min), rangeValue.Max);
                }

                RangeAttribute range = field.GetAttribute <RangeAttribute>();
                if (range != null)
                {
                    result = Math.Min(Math.Max((double)result, range.min), range.max);
                }

                try
                {
                    result = Convert.ChangeType(result, field.Type);
                    field.SetValue(result);
                }
                catch (Exception)
                {
                    return;
                }
            }
        }
Пример #2
0
        public override void OnLabelDragged(InspectorField field)
        {
            if (InspectorPreferences.IsDragControl(InspectorPreferences.ValueScroll))
            {
                object result = field.GetValues()[0];
                long   value  = Convert.ToInt64(result);
                result = (long)Math.Round(value + (CalculateDragSensitivity(value) * HandleUtility.niceMouseDelta * 0.1f));

                RangeValueAttribute rangeValue = field.GetAttribute <RangeValueAttribute>();
                if (rangeValue != null)
                {
                    result = Math.Min(Math.Max((long)result, (long)rangeValue.Min), (long)rangeValue.Max);
                }

                RangeAttribute range = field.GetAttribute <RangeAttribute>();
                if (range != null)
                {
                    result = Math.Min(Math.Max((long)result, (long)range.min), (long)range.max);
                }

                try
                {
                    result = Convert.ChangeType(result, field.Type);
                    field.SetValue(result);
                }
                catch (Exception)
                {
                    return;
                }
            }
        }
Пример #3
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            RangeValueAttribute range = field.GetAttribute <RangeValueAttribute>();

            if (range == null)
            {
                return;
            }

            EditorGUILayout.BeginHorizontal();

            RangeFloat[] ranges = field.GetValues <RangeFloat>();

            float[] mins      = new float[ranges.Length];
            float[] maxs      = new float[ranges.Length];
            float   min       = ranges[0].min;
            float   max       = ranges[0].max;
            bool    different = false;

            for (int i = 0; i < ranges.Length; i++)
            {
                mins[i] = ranges[i].min;
                maxs[i] = ranges[i].max;
                if (ranges[i].min != min || ranges[0].max != max)
                {
                    different = true;
                }
            }

            if (FloatEditor.DrawFloat("", mins, out min, GUILayout.Width(64)))
            {
                for (int i = 0; i < field.Instances.Length; i++)
                {
                    field.SetValue(field.Instances[i], new RangeFloat(min, ranges[i].max));
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = different;
            EditorGUILayout.MinMaxSlider(ref min, ref max, range.Min, range.Max);
            if (EditorGUI.EndChangeCheck() && min < max)
            {
                for (int i = 0; i < field.Instances.Length; i++)
                {
                    field.SetValue(field.Instances[i], new RangeFloat(min, max));
                }
            }

            if (FloatEditor.DrawFloat("", maxs, out max, GUILayout.Width(64)))
            {
                for (int i = 0; i < field.Instances.Length; i++)
                {
                    field.SetValue(field.Instances[i], new RangeFloat(ranges[i].min, max));
                }
            }

            EditorGUILayout.EndHorizontal();
        }
Пример #4
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            RangeValueAttribute rangeValue = field.GetAttribute <RangeValueAttribute>();
            RangeAttribute      range      = field.GetAttribute <RangeAttribute>();

            if (range != null && rangeValue == null)
            {
                rangeValue = new RangeValueAttribute(range.min, range.max);
            }

            AngleAttribute angle = field.GetAttribute <AngleAttribute>();

            object result;

            if (DrawFloatingNumber(new GUIContent(""), field.GetValues(), rangeValue, angle, style, out result))
            {
                field.SetValue(result);
            }
        }
Пример #5
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            float labelWidth = EditorGUIUtility.labelWidth;

            EditorGUIUtility.labelWidth = VECTOR_FIELD_WIDTH;

            Bounds[] values = field.GetValues <Bounds>();

            float[] centerX = new float[values.Length];
            float[] centerY = new float[values.Length];
            float[] centerZ = new float[values.Length];
            float[] extendX = new float[values.Length];
            float[] extendY = new float[values.Length];
            float[] extendZ = new float[values.Length];

            for (int i = 0; i < values.Length; i++)
            {
                centerX[i] = values[i].center.x;
                centerY[i] = values[i].center.y;
                centerZ[i] = values[i].center.z;
                extendX[i] = values[i].extents.x;
                extendY[i] = values[i].extents.y;
                extendZ[i] = values[i].extents.z;
            }

            GUILayout.BeginHorizontal();
            float result;

            EditorGUILayout.LabelField("Center: ", GUILayout.Width(48));
            if (FloatEditor.DrawFloat("X", centerX, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center X");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 center = values[i].center;
                    center.x         = result;
                    values[i].center = center;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }

            if (FloatEditor.DrawFloat("Y", centerY, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center Y");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 center = values[i].center;
                    center.y         = result;
                    values[i].center = center;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }

            if (FloatEditor.DrawFloat("Z", centerZ, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Center Z");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 center = values[i].center;
                    center.z         = result;
                    values[i].center = center;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Extend: ", GUILayout.Width(48));
            if (FloatEditor.DrawFloat("X", extendX, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend X");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 extents = values[i].extents;
                    extents.x         = result;
                    values[i].extents = extents;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }

            if (FloatEditor.DrawFloat("Y", extendY, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend Y");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 extents = values[i].extents;
                    extents.y         = result;
                    values[i].extents = extents;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }

            if (FloatEditor.DrawFloat("Z", extendZ, style, out result))
            {
                Undo.RecordObjects(field.SerializedInstances, "Edit " + field.Name + " Extend Z");

                for (int i = 0; i < field.Instances.Length; i++)
                {
                    Vector3 extents = values[i].extents;
                    extents.z         = result;
                    values[i].extents = extents;
                    field.SetValue(field.Instances[i], values[i]);
                }
            }
            GUILayout.EndHorizontal();

            EditorGUILayout.Space();

            EditorGUIUtility.labelWidth = labelWidth;
        }
Пример #6
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            Type type = field.BaseType;

            float labelWidth = EditorGUIUtility.labelWidth;
            EditorGUIUtility.labelWidth = VECTOR_FIELD_WIDTH;

            if (type == typeof(Rect))
            {
                Rect[] values = field.GetValues<Rect>();

                float[] x = new float[values.Length];
                float[] y = new float[values.Length];
                float[] height = new float[values.Length];
                float[] width = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    x[i] = values[i].x;
                    y[i] = values[i].y;
                    height[i] = values[i].height;
                    width[i] = values[i].width;
                }

                GUILayout.BeginHorizontal();
                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].x = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].y = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                if (FloatEditor.DrawFloat("W", width, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Width");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].width = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("H", height, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Height");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].height = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
                GUILayout.EndHorizontal();
            }
            else if (type == typeof(RectOffset))
            {
                RectOffset[] values = field.GetValues<RectOffset>();

                int[] left = new int[values.Length];
                int[] right = new int[values.Length];
                int[] top = new int[values.Length];
                int[] bottom = new int[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    left[i] = values[i].left;
                    right[i] = values[i].right;
                    top[i] = values[i].top;
                    bottom[i] = values[i].bottom;
                }

                GUILayout.BeginHorizontal();
                int result;
                if (IntegerEditor.DrawInt("L", left, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Left");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].left = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (IntegerEditor.DrawInt("R", right, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Right");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].right = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                if (IntegerEditor.DrawInt("T", top, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Top");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].top = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (IntegerEditor.DrawInt("B", bottom, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Bottom");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].bottom = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
                GUILayout.EndHorizontal();
            }

            EditorGUILayout.Space();

            EditorGUIUtility.labelWidth = labelWidth;
        }
Пример #7
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            IPicker picker = field.GetAttribute <IPicker>();

            if (picker != null && !picker.IsPickingAvailable(field.Instances, field.GetValues()))
            {
                object obj = field.GetValue();
                if (field.Mixed)
                {
                    GUILayout.Label("---");
                }
                else if (obj == null)
                {
                    GUILayout.Label("None");
                }
                else if (field.OverloadToString)
                {
                    GUILayout.Label(obj.ToString());
                }
                else if (field.Type != null)
                {
                    GUILayout.Label(field.Type.Name);
                }

                return;
            }

            if (validator == null)
            {
                validator = typeof(EditorGUI).GetNestedType("ObjectFieldValidator", BindingFlags.NonPublic);
            }

            if (doObjectField == null)
            {
                doObjectField = typeof(EditorGUI).GetMethod("DoObjectField", BindingFlags.NonPublic | BindingFlags.Static, null, new Type[] { typeof(Rect), typeof(Rect), typeof(int),
                                                                                                                                              typeof(UnityEngine.Object), typeof(Type), typeof(SerializedProperty), validator, typeof(bool), typeof(GUIStyle) }, null);
            }

            DontAllowSceneObjectAttribute dontAllow = field.GetAttribute <DontAllowSceneObjectAttribute>();;

            UnityEngine.Object value = (UnityEngine.Object)GetValue(field);

            EditorGUILayout.BeginHorizontal();
            EditorGUI.BeginChangeCheck();

            Type type = field.Type;

            if (value != null && AdvancedInspectorControl.ShowIconPreview)
            {
                if (previewIconStyle == null)
                {
                    previewIconStyle         = new GUIStyle();
                    previewIconStyle.margin  = new RectOffset(4, 2, 2, 2);
                    previewIconStyle.padding = new RectOffset(0, 0, 0, 0);
                }

                Texture2D preview = AssetPreview.GetAssetPreview(value);
                if (preview != null)
                {
                    int previewSize;
                    switch (AdvancedInspectorControl.IconPreviewSize)
                    {
                    case IconPreviewSize.Smallest:
                        previewSize = 16;
                        break;

                    case IconPreviewSize.Small:
                        previewSize = 24;
                        break;

                    case IconPreviewSize.Normal:
                        previewSize = 32;
                        break;

                    case IconPreviewSize.Large:
                        previewSize = 48;
                        break;

                    case IconPreviewSize.Largest:
                        previewSize = 64;
                        break;

                    default:
                        previewSize = 16;
                        break;
                    }

                    GUILayout.Label(preview, previewIconStyle, GUILayout.Width(previewSize), GUILayout.Height(previewSize));
                }
            }

            UnityEngine.Object result = null;

            if (type.IsInterface)
            {
                Rect     position   = EditorGUILayout.GetControlRect(false, 16f);
                int      id         = GUIUtility.GetControlID(s_ObjectFieldHash, EditorGUIUtility.native, position);
                Delegate validation = Delegate.CreateDelegate(validator, typeof(ObjectEditor).GetMethod("ValidateObjectFieldAssignment", BindingFlags.NonPublic | BindingFlags.Static));

                result = doObjectField.Invoke(null, new object[] { position, position, id, value, type, null, validation, dontAllow == null, EditorStyles.objectField }) as UnityEngine.Object;
            }
            else
            {
                result = EditorGUILayout.ObjectField(value, type, dontAllow == null);
            }

            if (EditorGUI.EndChangeCheck())
            {
                field.SetValue(result);
            }

            if (dontAllow == null && (field.Type == typeof(GameObject) ||
                                      typeof(Component).IsAssignableFrom(field.Type) || field.Type.IsAssignableFrom(typeof(Component))))
            {
                if (GUILayout.Button(Picker, GUIStyle.none, GUILayout.Width(18), GUILayout.Height(18)))
                {
                    InspectorEditor.StartPicking(Picked, field);
                }
            }

            EditorGUILayout.EndHorizontal();

            DrawObjectSelector(field);
        }
Пример #8
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            float width = EditorGUIUtility.labelWidth;

            EditorGUIUtility.labelWidth = VECTOR_FIELD_WIDTH;

            Quaternion[] values = field.GetValues <Quaternion>();
            if (AdvancedInspectorControl.Level <= InspectorLevel.Advanced)
            {
                float[] x = new float[values.Length];
                float[] y = new float[values.Length];
                float[] z = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    Vector3 euler = values[i].eulerAngles;
                    x[i] = euler.x;
                    y[i] = euler.y;
                    z[i] = euler.z;
                }

                GUILayout.BeginHorizontal();

                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Vector3 v = field.GetValue <Quaternion>(field.Instances[i]).eulerAngles;
                        v.x = result;
                        field.SetValue(field.Instances[i], Quaternion.Euler(v));
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Vector3 v = field.GetValue <Quaternion>(field.Instances[i]).eulerAngles;
                        v.y = result;
                        field.SetValue(field.Instances[i], Quaternion.Euler(v));
                    }
                }

                if (FloatEditor.DrawFloat("Z", z, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Z");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Vector3 v = field.GetValue <Quaternion>(field.Instances[i]).eulerAngles;
                        v.z = result;
                        field.SetValue(field.Instances[i], Quaternion.Euler(v));
                    }
                }

                GUILayout.EndHorizontal();
            }
            else
            {
                float[] x = new float[values.Length];
                float[] y = new float[values.Length];
                float[] z = new float[values.Length];
                float[] w = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    x[i] = values[i].x;
                    y[i] = values[i].y;
                    z[i] = values[i].z;
                    w[i] = values[i].w;
                }

                GUILayout.BeginHorizontal();

                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Quaternion v = field.GetValue <Quaternion>(field.Instances[i]);
                        v.x = result;
                        field.SetValue(field.Instances[i], v);
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Quaternion v = field.GetValue <Quaternion>(field.Instances[i]);
                        v.y = result;
                        field.SetValue(field.Instances[i], v);
                    }
                }

                GUILayout.EndHorizontal();
                GUILayout.BeginHorizontal();

                if (FloatEditor.DrawFloat("Z", z, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Z");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Quaternion v = field.GetValue <Quaternion>(field.Instances[i]);
                        v.z = result;
                        field.SetValue(field.Instances[i], v);
                    }
                }

                if (FloatEditor.DrawFloat("W", w, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " W");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        Quaternion v = field.GetValue <Quaternion>(field.Instances[i]);
                        v.w = result;
                        field.SetValue(field.Instances[i], v);
                    }
                }

                GUILayout.EndHorizontal();
            }

            EditorGUIUtility.labelWidth = width;
        }
Пример #9
0
        public override void Draw(InspectorField field, GUIStyle style)
        {
            Type type = field.BaseType;

            float width = EditorGUIUtility.labelWidth;

            EditorGUIUtility.labelWidth = VECTOR_FIELD_WIDTH;

            GUILayout.BeginHorizontal();
            if (type == typeof(Vector2))
            {
                Vector2[] values = field.GetValues <Vector2>();

                float[] x = new float[values.Length];
                float[] y = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    x[i] = values[i].x;
                    y[i] = values[i].y;
                }

                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].x = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].y = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
            }
            else if (type == typeof(Vector3))
            {
                Vector3[] values = field.GetValues <Vector3>();

                float[] x = new float[values.Length];
                float[] y = new float[values.Length];
                float[] z = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    x[i] = values[i].x;
                    y[i] = values[i].y;
                    z[i] = values[i].z;
                }

                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].x = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].y = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Z", z, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Z");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].z = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
            }
            else if (type == typeof(Vector4))
            {
                Vector4[] values = field.GetValues <Vector4>();

                float[] x = new float[values.Length];
                float[] y = new float[values.Length];
                float[] z = new float[values.Length];
                float[] w = new float[values.Length];

                for (int i = 0; i < values.Length; i++)
                {
                    x[i] = values[i].x;
                    y[i] = values[i].y;
                    z[i] = values[i].z;
                    w[i] = values[i].w;
                }

                float result;
                if (FloatEditor.DrawFloat("X", x, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " X");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].x = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Y", y, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Y");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].y = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("Z", z, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " Z");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].z = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }

                if (FloatEditor.DrawFloat("W", w, style, out result))
                {
                    field.RecordObjects("Edit " + field.Name + " W");

                    for (int i = 0; i < field.Instances.Length; i++)
                    {
                        values[i].w = result;
                        field.SetValue(field.Instances[i], values[i]);
                    }
                }
            }
            GUILayout.EndHorizontal();

            EditorGUIUtility.labelWidth = width;
        }