Пример #1
0
    public virtual void UpdateEventState(InputController inputController, InputController.EInputEventState inputEventState)
    {
        if (inputEventState == m_PreviousState && inputEventState != InputController.EInputEventState.DragUpdate)
        {
            return;
        }

        m_PreviousState = inputEventState;

        if (null != m_OnStateChangedEvents[inputEventState])
        {
            m_OnStateChangedEvents[inputEventState].Invoke(inputController);
        }
    }
Пример #2
0
 public virtual void RegisterEvent(InputController.EInputEventState inputEventState, InputReactorEvent callback)
 {
     m_OnStateChangedEvents[inputEventState] += callback;
 }