Пример #1
0
 public void AddKeyDown()
 {
     var builder = new InputBuilder();
     Assert.That(builder.ToArray(), Is.Empty);
     builder.AddKeyDown(VirtualKeyCode.VK_A);
     Assert.That(builder.Count(), Is.EqualTo(1));
     Assert.That(builder[0].Type, Is.EqualTo((uint)InputType.Keyboard));
     Assert.That(builder[0].Data.Keyboard.KeyCode, Is.EqualTo((ushort)VirtualKeyCode.VK_A));
 }
Пример #2
0
 public void AddKeyDown()
 {
     var builder = new InputBuilder();
     Assert.IsFalse(builder.ToArray().Any());
     builder.AddKeyDown(VirtualKeyCode.VK_A);
     Assert.AreEqual(builder.Count(), 1);
     Assert.AreEqual(builder[0].Type,(uint)InputType.Keyboard);
     Assert.AreEqual(builder[0].Data.Keyboard.KeyCode, (ushort)VirtualKeyCode.VK_A);
 }
Пример #3
0
 private void ModifiersDown(InputBuilder builder, IEnumerable <Win32Constants.VirtualKeys> modifierKeyCodes)
 {
     if (modifierKeyCodes == null)
     {
         return;
     }
     foreach (Win32Constants.VirtualKeys key in modifierKeyCodes)
     {
         builder.AddKeyDown(key);
     }
 }
Пример #4
0
 public IKeyboardInput KeyDown(InputBuilder builder, IEnumerable <KeyCode> keyCodes)
 {
     if (keyCodes == null)
     {
         return(this);
     }
     foreach (var key in keyCodes)
     {
         builder.AddKeyDown(key);
     }
     return(this);
 }
        /// <summary>
        /// Simulates a modified keystroke where there is one modifier and multiple keys like CTRL-K-C where CTRL is the modifierKey and K and C are the keys.
        /// The flow is Modifier KeyDown, Keys Press in order, Modifier KeyUp.
        /// </summary>
        /// <param name="modifierKey">The modifier key</param>
        /// <param name="keyCodes">The list of keys to simulate</param>
        public void ModifiedKeyStroke(VirtualKeyCode modifierKey, IEnumerable<VirtualKeyCode> keyCodes)
        {
            var builder = new InputBuilder();
            builder.AddKeyDown(modifierKey);
            if (keyCodes != null) keyCodes.ToList().ForEach(x => builder.AddKeyPress(x));
            builder.AddKeyUp(modifierKey);

            SendSimulatedInput(builder.ToArray());
        }
        /// <summary>
        /// Simulates a modified keystroke where there are multiple modifiers and one key like CTRL-ALT-C where CTRL and ALT are the modifierKeys and C is the key.
        /// The flow is Modifiers KeyDown in order, Key Press, Modifiers KeyUp in reverse order.
        /// </summary>
        /// <param name="modifierKeyCodes">The list of modifier keys</param>
        /// <param name="keyCode">The key to simulate</param>
        public void ModifiedKeyStroke(IEnumerable<VirtualKeyCode> modifierKeyCodes, VirtualKeyCode keyCode)
        {
            var builder = new InputBuilder();
            if (modifierKeyCodes != null) modifierKeyCodes.ToList().ForEach(x => builder.AddKeyDown(x));
            builder.AddKeyPress(keyCode);
            if (modifierKeyCodes != null) modifierKeyCodes.Reverse().ToList().ForEach(x => builder.AddKeyUp(x));

            SendSimulatedInput(builder.ToArray());
        }
Пример #7
0
 private void ModifiersDown(InputBuilder builder, IEnumerable<VirtualKeyCode> modifierKeyCodes)
 {
     if (modifierKeyCodes == null) return;
     foreach (var key in modifierKeyCodes) builder.AddKeyDown(key);
 }
Пример #8
0
 private void ModifiersDown(InputBuilder builder, IEnumerable<Win32Constants.VirtualKeys> modifierKeyCodes){
     if (modifierKeyCodes == null) return;
     foreach (Win32Constants.VirtualKeys key in modifierKeyCodes) builder.AddKeyDown(key);
 }
Пример #9
0
 private void ModifiersDown(InputBuilder builder, IEnumerable<DirectInputKeyCode> modifierDikCodes)
 {
     if (modifierDikCodes == null) return;
     foreach (var dik in modifierDikCodes) builder.AddKeyDown(dik);
 }