Пример #1
0
    private void Update()
    {
        if (playerState == PlayerState.InputBlocked)
        {
            HideGunAiming();
            return;
        }

        if (shootCor == null)
        {
            input.UpdateMe(playerPivot, Shoot);

            AimTheGun();
            playerState = PlayerState.Aiming;
        }
        else
        {
            HideGunAiming();
            playerState = PlayerState.ShootInProgress;
        }
    }