public void ResetGame(int Index) { if (Index == 0) { SceneManager.LoadScene(0); Level.SetActive(false); IngameUI.SetActive(false); EndUI.SetActive(false); HowtoUI1.SetActive(true); Howtoui2.SetActive(false); WhoWon.player1win = false; WhoWon.player2win = false; } else { Application.Quit(); } }
void CamMovement() { IngameUI.SetActive(false); if (Camera.main.orthographicSize >= 1 && !done) { camAnim.enabled = false; Camera.main.orthographicSize = Vector3.Lerp(Vector3.right * Camera.main.orthographicSize, Vector3.right, 0.05f).x; Camera.main.transform.position = Vector3.Lerp(Camera.main.transform.position, new Vector3(player.transform.position.x, player.transform.position.y, -10), 0.05f); } if (Camera.main.orthographicSize <= 1.01f) { done = true; camAnim.enabled = true; GOPanel.SetActive(true); GOTimerText.text = inGameTimerText.text; GOScoreText.text = inGameScoreText.text; } }
/// <summary> /// Toggles the UI on the ground /// </summary> public override void SetIngameUIVisible() { EnableIngameMenu = true; IngameUI.SetActive(true); }