public void TurnObjectRemoved(bool isSceneObject)
 {
     if (isSceneObject)
     {
         bottomTurnSceneObjectSpawned = bottomTurnSceneObjectSpawned.GetInfiniteObjectParent();
         if (bottomTurnSceneObjectSpawned == null)
         {
             topTurnSceneObjectSpawned = null;
         }
     }
     else
     {
         bottomTurnPlatformObjectSpawned = bottomTurnPlatformObjectSpawned.GetInfiniteObjectParent();
         if (bottomTurnPlatformObjectSpawned == null)
         {
             topTurnPlatformObjectSpawned = null;
         }
     }
 }