public static void Main(string[] args) { var generator = new Inanity.Script.Mono.AssemblyMeta (); generator.AddClass ("Inanity.File"); generator.AddClassMethod("Inanity.File", "GetSize", "uint32", new string[] { }); generator.AddClass("Inanity.Win32File"); generator.SetClassParent("Inanity.Win32File", "Inanity.File"); generator.SetClassConstructor("Inanity.Win32File", new string[]{ "string" }); generator.Resolve("test", "test.dll"); }
public static void Main(string[] args) { var generator = new Inanity.Script.Mono.AssemblyMeta(); generator.AddClass("Inanity.File"); generator.AddClassMethod("Inanity.File", "GetSize", "uint32", new string[] { }); generator.AddClass("Inanity.Win32File"); generator.SetClassParent("Inanity.Win32File", "Inanity.File"); generator.SetClassConstructor("Inanity.Win32File", new string[] { "string" }); generator.Resolve("test", "test.dll"); }