Beispiel #1
0
 public static void Main(string[] args)
 {
     var generator = new Inanity.Script.Mono.AssemblyMeta ();
     generator.AddClass ("Inanity.File");
     generator.AddClassMethod("Inanity.File", "GetSize", "uint32", new string[] { });
     generator.AddClass("Inanity.Win32File");
     generator.SetClassParent("Inanity.Win32File", "Inanity.File");
     generator.SetClassConstructor("Inanity.Win32File", new string[]{ "string" });
     generator.Resolve("test", "test.dll");
 }
Beispiel #2
0
        public static void Main(string[] args)
        {
            var generator = new Inanity.Script.Mono.AssemblyMeta();

            generator.AddClass("Inanity.File");
            generator.AddClassMethod("Inanity.File", "GetSize", "uint32", new string[] { });
            generator.AddClass("Inanity.Win32File");
            generator.SetClassParent("Inanity.Win32File", "Inanity.File");
            generator.SetClassConstructor("Inanity.Win32File", new string[] { "string" });
            generator.Resolve("test", "test.dll");
        }