Пример #1
0
    // Trigger
    void OnTriggerEnter(Collider other)
    {
        if (other.CompareTag("Coin"))
        {
            // TODO
            Debug.Log("Found a coin...");
            other.gameObject.SetActive(false);
        }
        else if (other.CompareTag("Enemy"))
        {
            //TODO
            // Show UI here
            ingameUI.Show();

            // Game Over
            gameObject.SetActive(false);
        }
    }