Пример #1
0
 /// <summary>Converts this SVG FX node to a Loonim node.</summary>
 protected override TextureNode ToLoonimNode(SurfaceTexture tex)
 {
     // Create:
     return(new Blend(
                In1.GetLoonim(tex),
                In2.GetLoonim(tex),
                new Property((float)1f),          // Weight (always 1)
                new Property((float)Mode)
                ));
 }
Пример #2
0
 public Out2 GetOut2(In2 inParam)
 {
     return(tryFunc(() => _impl.GetOut2(inParam)));
 }
Пример #3
0
    }                                                     // would have some spesific implementation

    public Out2 GetOut2(In2 inParam)
    {
        return(null);
    }