Пример #1
0
        public void TransformManagerImport_Basic()
        {
            var em = new Importer.Managers.EntityManager();
            var tm = new Importer.Managers.TransformManager(em);

            var e = em.Create();

            tm.Create(e);
            tm.IsRegistered(e);
            tm.Destroy(e);
        }
Пример #2
0
        public void SceneManagerImport_Basic()
        {
            var em = new Importer.Managers.EntityManager();
            var tm = new Importer.Managers.TransformManager(em);
            var sm = new Importer.Managers.SceneManager(em, tm);

            var e = em.Create();

            sm.Create(e, "Name");
            sm.IsRegistered(e);
            var ne = em.Create();

            sm.AddEntityToScene(e, ne, "Entity");
        }