Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        //inventoryCanvas = GameObject.Find("Inventory");
        ImportFile      importFile   = new ImportFile();
        List <FileData> fileDataList = importFile.GetListOfFiles();

        inventoryItem = new List <GameObject>();
        foreach (FileData fileData in fileDataList)
        {
            loadItem(fileData);
        }
        addItem(stool);
        checkBtnState();
    }