Пример #1
0
        public ZoneId GetZoneId(float x, float y)
        {
            x = (float)((17066.666015625 - x) / 533.333312988281);
            y = (float)((17066.666015625 - y) / 533.333312988281);
            int index1 = (int)x;
            int index2 = (int)y;

            if (index1 >= 64 || index2 >= 64 || index1 < 0 || index2 < 0)
            {
                return(ZoneId.None);
            }
            IZoneGrid zoneGrid = ZoneGrids[index2, index1];

            if (zoneGrid == null)
            {
                return(ZoneId.None);
            }
            x = (float)((x - (double)index1) * 16.0);
            y = (float)((y - (double)index2) * 16.0);
            int y1 = (int)x;
            int x1 = (int)y;

            if (y1 >= 16 || x1 >= 16 || y1 < 0 || x1 < 0)
            {
                return(ZoneId.None);
            }
            return(zoneGrid.GetZoneId(x1, y1));
        }
Пример #2
0
		public ZoneTileSet(IZoneGrid[,] grids)
		{
			ZoneGrids = grids;
		}