Пример #1
0
 // Use this for initialization
 void Start()
 {
     efs          = GameObject.Find("EventFlagSystem").GetComponent <EventFlagSystem>();
     testFlagNums = new int[NUM_TEST_FLAGS];
     for (int i = 0; i < NUM_TEST_FLAGS - 1; i++)
     {
         testFlagNums[i] = EventFlagSystem.NUM_FLAGS - 1;
     }
 }
Пример #2
0
    void Start()
    {
        efs = GameObject.Find("EventFlagSystem").GetComponent <EventFlagSystem>();

        srcs[currSong].volume = 0.7f;

        currSong = 1;

        srcs[0].mute = false;
    }
Пример #3
0
 void Start()
 {
     efs = GameObject.Find("EventFlagSystem").GetComponent <EventFlagSystem>();
 }
 private void Start()
 {
     efs = GameObject.FindWithTag("EventFlagSystem").GetComponent <EventFlagSystem>();
 }