public void Save(string filename, IWorldFormat wf) { wf.Save(this, filename); }
/* public AtomIterator IterAtoms() { return new AtomIterator(this); } public TileIterator IterTiles() { return new TileIterator(this); } public LocIterator IterLocs() { return new LocIterator(this); } */ public void Load(string filename, IWorldFormat wf) { wf.Load(this, filename); }
/* * public AtomIterator IterAtoms() { return new AtomIterator(this); } * public TileIterator IterTiles() { return new TileIterator(this); } * public LocIterator IterLocs() { return new LocIterator(this); } */ public void Load(string filename, IWorldFormat wf) { wf.Load(this, filename); }