public ArchiveWriteRequestExecution( List <SceneObjectGroup> sceneObjects, IVoxelModule terrainModule, IRegionSerialiserModule serialiser, Scene scene, TarArchiveWriter archiveWriter, Guid requestId, Dictionary <string, object> options) { m_sceneObjects = sceneObjects; m_terrainModule = terrainModule; m_serialiser = serialiser; m_scene = scene; m_archiveWriter = archiveWriter; m_requestId = requestId; m_options = options; }
public ArchiveWriteRequestExecution( List<SceneObjectGroup> sceneObjects, IVoxelModule terrainModule, IRegionSerialiserModule serialiser, Scene scene, TarArchiveWriter archiveWriter, Guid requestId, Dictionary<string, object> options) { m_sceneObjects = sceneObjects; m_terrainModule = terrainModule; m_serialiser = serialiser; m_scene = scene; m_archiveWriter = archiveWriter; m_requestId = requestId; m_options = options; }
public VoxelUndoState(IVoxelModule terrainModule, IVoxelChannel terrainChannel) { m_module = terrainModule; m_channel = terrainChannel; }