/// <summary> /// Disconnect from the editor remote /// </summary> public static void DisconnectRemote(this IUsesRemoteDataConnection obj) { obj.provider.DisconnectRemote(); }
/// <summary> /// Update the connection to the editor remote /// </summary> public static void UpdateRemote(this IUsesRemoteDataConnection obj) { obj.provider.UpdateRemote(); }
/// <summary> /// Get the current state of the remote data connection /// </summary> /// <returns>True if connected to a remote, false if not</returns> public static bool IsConnected(this IUsesRemoteDataConnection obj) { return(obj.provider.IsConnected()); }