/// <summary>
 /// Disconnect from the editor remote
 /// </summary>
 public static void DisconnectRemote(this IUsesRemoteDataConnection obj)
 {
     obj.provider.DisconnectRemote();
 }
 /// <summary>
 /// Update the connection to the editor remote
 /// </summary>
 public static void UpdateRemote(this IUsesRemoteDataConnection obj)
 {
     obj.provider.UpdateRemote();
 }
 /// <summary>
 /// Get the current state of the remote data connection
 /// </summary>
 /// <returns>True if connected to a remote, false if not</returns>
 public static bool IsConnected(this IUsesRemoteDataConnection obj)
 {
     return(obj.provider.IsConnected());
 }