Пример #1
0
 void DrawFlightSpeed()
 {
     if (thisSystemIsReady)
     {
         IShootingManager manager     = shootingManagerAdaptor.GetShootingManager();
         float            flightSpeed = manager.GetFlightSpeed();
         GUI.Label(
             sTR_2,
             "flightSpeed: " + flightSpeed.ToString()
             );
     }
 }
Пример #2
0
 void DrawShootingMetrics(Rect rect)
 {
     if (thisSystemIsReady)
     {
         IShootingManager shootingManager = shootingManagerAdaptor.GetShootingManager();
         float            drawTime        = shootingManager.GetDrawElapsedTime();
         float            drawStrength    = shootingManager.GetDrawStrength();
         float            arrowAttack     = shootingManager.GetArrowAttack();
         float            flightSpeed     = shootingManager.GetFlightSpeed();
         GUI.Label(
             rect,
             "drawTime: " + drawTime.ToString() + "\n" +
             "drawStrength: " + drawStrength.ToString() + "\n" +
             "arrowAttack: " + arrowAttack.ToString() + "\n" +
             "flightSpeed: " + flightSpeed.ToString() + "\n"
             );
     }
 }