Пример #1
0
 public GameScene(IScenePusher scenePusher)
 {
     this.scenePusher = scenePusher;
     explosionHandle  = DX.LoadSoundMem("resource/sound/explosion.mp3");
     piHandle         = DX.LoadSoundMem("resource/sound/pi.mp3");
 }
Пример #2
0
 public ResultScene(int time, IScenePusher scenePusher)
 {
     this.time        = time;
     this.scenePusher = scenePusher;
     handle           = DX.CreateFontToHandle(null, 30, -1, -1);
 }