Пример #1
0
 public CanvasViewModel(
     ILogger logger,
     IScenePersistenceService scenePersistenceService,
     IPerformanceProfiler performanceProfiler,
     IScene2D scene,
     IBitmapSource bitmapSource,
     IDispatcherWrapper dispatcherWrapper)
 {
     _logger = logger;
     _scenePersistenceService = scenePersistenceService;
     _performanceProfiler     = performanceProfiler;
     _scene             = scene;
     _bitmapSource      = bitmapSource;
     _dispatcherWrapper = dispatcherWrapper;
 }
Пример #2
0
 public Scene3D(IScene2D scene2D)
 {
     _scene2D = scene2D;
     _scene2D.SetShift(new Vector2D(700, 350));
 }