Пример #1
0
 public virtual void PreClientComponentCull(IPrefabProcessor p)
 {
     p.RemoveComponent(this);
 }
 public virtual void PreClientComponentCull(IPrefabProcessor p)
 {
     p.RemoveComponent(this.collider);
     p.RemoveComponent(this);
     p.NominateForDeletion(base.gameObject);
 }
Пример #3
0
 public void SetupRendererCache(IPrefabProcessor preProcess)
 {
 }
Пример #4
0
 public virtual void PreClientComponentCull(IPrefabProcessor p)
 {
     p.RemoveComponent((Component)this.collider);
     p.RemoveComponent((Component)this);
     p.NominateForDeletion(((Component)this).get_gameObject());
 }