Пример #1
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Select.started     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @Select.performed   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @Select.canceled    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @Jump.started       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Select.started     += instance.OnSelect;
         @Select.performed   += instance.OnSelect;
         @Select.canceled    += instance.OnSelect;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
     }
 }
Пример #2
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Movement.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Look.started          -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook;
         @Look.performed        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook;
         @Look.canceled         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook;
         @SplitScreen.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen;
         @SplitScreen.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen;
         @SplitScreen.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started      += instance.OnMovement;
         @Movement.performed    += instance.OnMovement;
         @Movement.canceled     += instance.OnMovement;
         @Look.started          += instance.OnLook;
         @Look.performed        += instance.OnLook;
         @Look.canceled         += instance.OnLook;
         @SplitScreen.started   += instance.OnSplitScreen;
         @SplitScreen.performed += instance.OnSplitScreen;
         @SplitScreen.canceled  += instance.OnSplitScreen;
     }
 }
Пример #3
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @MovingRight.started       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight;
         @MovingRight.performed     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight;
         @MovingRight.canceled      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight;
         @MovingLeft.started        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft;
         @MovingLeft.performed      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft;
         @MovingLeft.canceled       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft;
         @PrimaryContact.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact;
         @PrimaryContact.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact;
         @PrimaryContact.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact;
         @PrimaryPosition.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition;
         @PrimaryPosition.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition;
         @PrimaryPosition.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MovingRight.started       += instance.OnMovingRight;
         @MovingRight.performed     += instance.OnMovingRight;
         @MovingRight.canceled      += instance.OnMovingRight;
         @MovingLeft.started        += instance.OnMovingLeft;
         @MovingLeft.performed      += instance.OnMovingLeft;
         @MovingLeft.canceled       += instance.OnMovingLeft;
         @PrimaryContact.started    += instance.OnPrimaryContact;
         @PrimaryContact.performed  += instance.OnPrimaryContact;
         @PrimaryContact.canceled   += instance.OnPrimaryContact;
         @PrimaryPosition.started   += instance.OnPrimaryPosition;
         @PrimaryPosition.performed += instance.OnPrimaryPosition;
         @PrimaryPosition.canceled  += instance.OnPrimaryPosition;
     }
 }
Пример #4
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Move.started     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Attack.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
         @Attack.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
         @Attack.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
         @Aim.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim;
         @Aim.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim;
         @Aim.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim;
         @Pause.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause;
         @Pause.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause;
         @Pause.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Attack.started   += instance.OnAttack;
         @Attack.performed += instance.OnAttack;
         @Attack.canceled  += instance.OnAttack;
         @Aim.started      += instance.OnAim;
         @Aim.performed    += instance.OnAim;
         @Aim.canceled     += instance.OnAim;
         @Pause.started    += instance.OnPause;
         @Pause.performed  += instance.OnPause;
         @Pause.canceled   += instance.OnPause;
     }
 }
Пример #5
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Movement.started            -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.performed          -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.canceled           -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Camera.started              -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
         @Camera.performed            -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
         @Camera.canceled             -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
         @LockOnTargetLeft.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft;
         @LockOnTargetLeft.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft;
         @LockOnTargetLeft.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft;
         @LockOnTargetRight.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight;
         @LockOnTargetRight.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight;
         @LockOnTargetRight.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started            += instance.OnMovement;
         @Movement.performed          += instance.OnMovement;
         @Movement.canceled           += instance.OnMovement;
         @Camera.started              += instance.OnCamera;
         @Camera.performed            += instance.OnCamera;
         @Camera.canceled             += instance.OnCamera;
         @LockOnTargetLeft.started    += instance.OnLockOnTargetLeft;
         @LockOnTargetLeft.performed  += instance.OnLockOnTargetLeft;
         @LockOnTargetLeft.canceled   += instance.OnLockOnTargetLeft;
         @LockOnTargetRight.started   += instance.OnLockOnTargetRight;
         @LockOnTargetRight.performed += instance.OnLockOnTargetRight;
         @LockOnTargetRight.canceled  += instance.OnLockOnTargetRight;
     }
 }
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Move.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Idle.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle;
         @Idle.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle;
         @Idle.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle;
         @ZoomIn.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn;
         @ZoomIn.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn;
         @ZoomIn.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn;
         @ZoomOut.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut;
         @ZoomOut.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut;
         @ZoomOut.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started      += instance.OnMove;
         @Move.performed    += instance.OnMove;
         @Move.canceled     += instance.OnMove;
         @Idle.started      += instance.OnIdle;
         @Idle.performed    += instance.OnIdle;
         @Idle.canceled     += instance.OnIdle;
         @ZoomIn.started    += instance.OnZoomIn;
         @ZoomIn.performed  += instance.OnZoomIn;
         @ZoomIn.canceled   += instance.OnZoomIn;
         @ZoomOut.started   += instance.OnZoomOut;
         @ZoomOut.performed += instance.OnZoomOut;
         @ZoomOut.canceled  += instance.OnZoomOut;
     }
 }
Пример #7
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Shoot.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Move.started     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove;
         @Rotate.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
         @Rotate.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
         @Rotate.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Shoot.started    += instance.OnShoot;
         @Shoot.performed  += instance.OnShoot;
         @Shoot.canceled   += instance.OnShoot;
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Rotate.started   += instance.OnRotate;
         @Rotate.performed += instance.OnRotate;
         @Rotate.canceled  += instance.OnRotate;
     }
 }
Пример #8
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Movement.started                -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.performed              -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.canceled               -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Select.started                  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @Select.performed                -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @Select.canceled                 -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect;
         @CancelOrBack.started            -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack;
         @CancelOrBack.performed          -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack;
         @CancelOrBack.canceled           -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack;
         @Fire.started                    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire;
         @Fire.performed                  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire;
         @Fire.canceled                   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire;
         @AimingController.started        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController;
         @AimingController.performed      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController;
         @AimingController.canceled       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController;
         @AimingMouse.started             -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse;
         @AimingMouse.performed           -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse;
         @AimingMouse.canceled            -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse;
         @FireWhileAimingMobile.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile;
         @FireWhileAimingMobile.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile;
         @FireWhileAimingMobile.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started                += instance.OnMovement;
         @Movement.performed              += instance.OnMovement;
         @Movement.canceled               += instance.OnMovement;
         @Select.started                  += instance.OnSelect;
         @Select.performed                += instance.OnSelect;
         @Select.canceled                 += instance.OnSelect;
         @CancelOrBack.started            += instance.OnCancelOrBack;
         @CancelOrBack.performed          += instance.OnCancelOrBack;
         @CancelOrBack.canceled           += instance.OnCancelOrBack;
         @Fire.started                    += instance.OnFire;
         @Fire.performed                  += instance.OnFire;
         @Fire.canceled                   += instance.OnFire;
         @AimingController.started        += instance.OnAimingController;
         @AimingController.performed      += instance.OnAimingController;
         @AimingController.canceled       += instance.OnAimingController;
         @AimingMouse.started             += instance.OnAimingMouse;
         @AimingMouse.performed           += instance.OnAimingMouse;
         @AimingMouse.canceled            += instance.OnAimingMouse;
         @FireWhileAimingMobile.started   += instance.OnFireWhileAimingMobile;
         @FireWhileAimingMobile.performed += instance.OnFireWhileAimingMobile;
         @FireWhileAimingMobile.canceled  += instance.OnFireWhileAimingMobile;
     }
 }
Пример #9
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Movement.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @Movement.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement;
         @AimVector.started     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector;
         @AimVector.performed   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector;
         @AimVector.canceled    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector;
         @Shoot.started         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.performed       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.canceled        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Reload.started        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload;
         @Reload.performed      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload;
         @Reload.canceled       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload;
         @Sprint.started        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint;
         @Sprint.performed      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint;
         @Sprint.canceled       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint;
         @Ability.started       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility;
         @Ability.performed     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility;
         @Ability.canceled      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility;
         @CycleWeapon.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon;
         @CycleWeapon.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon;
         @CycleWeapon.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started      += instance.OnMovement;
         @Movement.performed    += instance.OnMovement;
         @Movement.canceled     += instance.OnMovement;
         @AimVector.started     += instance.OnAimVector;
         @AimVector.performed   += instance.OnAimVector;
         @AimVector.canceled    += instance.OnAimVector;
         @Shoot.started         += instance.OnShoot;
         @Shoot.performed       += instance.OnShoot;
         @Shoot.canceled        += instance.OnShoot;
         @Reload.started        += instance.OnReload;
         @Reload.performed      += instance.OnReload;
         @Reload.canceled       += instance.OnReload;
         @Sprint.started        += instance.OnSprint;
         @Sprint.performed      += instance.OnSprint;
         @Sprint.canceled       += instance.OnSprint;
         @Ability.started       += instance.OnAbility;
         @Ability.performed     += instance.OnAbility;
         @Ability.canceled      += instance.OnAbility;
         @CycleWeapon.started   += instance.OnCycleWeapon;
         @CycleWeapon.performed += instance.OnCycleWeapon;
         @CycleWeapon.canceled  += instance.OnCycleWeapon;
     }
 }
Пример #10
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         Walk.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk;
         Walk.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk;
         Walk.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk;
         Jump.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         Jump.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         Jump.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         Special.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial;
         Special.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial;
         Special.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial;
         Dash.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         Dash.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         Dash.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         Attack.started    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
         Attack.performed  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
         Attack.canceled   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         Walk.started      += instance.OnWalk;
         Walk.performed    += instance.OnWalk;
         Walk.canceled     += instance.OnWalk;
         Jump.started      += instance.OnJump;
         Jump.performed    += instance.OnJump;
         Jump.canceled     += instance.OnJump;
         Special.started   += instance.OnSpecial;
         Special.performed += instance.OnSpecial;
         Special.canceled  += instance.OnSpecial;
         Dash.started      += instance.OnDash;
         Dash.performed    += instance.OnDash;
         Dash.canceled     += instance.OnDash;
         Attack.started    += instance.OnAttack;
         Attack.performed  += instance.OnAttack;
         Attack.canceled   += instance.OnAttack;
     }
 }
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @HorizontalMovement.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement;
         @HorizontalMovement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement;
         @HorizontalMovement.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement;
         @Aiming.started         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming;
         @Aiming.performed       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming;
         @Aiming.canceled        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming;
         @Dash.started           -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         @Dash.performed         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         @Dash.canceled          -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash;
         @Shoot.started          -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.performed        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @Shoot.canceled         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot;
         @ShotgunShoot.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot;
         @ShotgunShoot.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot;
         @ShotgunShoot.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @HorizontalMovement.started   += instance.OnHorizontalMovement;
         @HorizontalMovement.performed += instance.OnHorizontalMovement;
         @HorizontalMovement.canceled  += instance.OnHorizontalMovement;
         @Aiming.started         += instance.OnAiming;
         @Aiming.performed       += instance.OnAiming;
         @Aiming.canceled        += instance.OnAiming;
         @Dash.started           += instance.OnDash;
         @Dash.performed         += instance.OnDash;
         @Dash.canceled          += instance.OnDash;
         @Shoot.started          += instance.OnShoot;
         @Shoot.performed        += instance.OnShoot;
         @Shoot.canceled         += instance.OnShoot;
         @ShotgunShoot.started   += instance.OnShotgunShoot;
         @ShotgunShoot.performed += instance.OnShotgunShoot;
         @ShotgunShoot.canceled  += instance.OnShotgunShoot;
     }
 }
Пример #12
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Translate.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate;
         @Translate.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate;
         @Translate.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate;
         @Jump.started        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump;
         @Build.started       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild;
         @Build.performed     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild;
         @Build.canceled      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild;
         @Dig.started         -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig;
         @Dig.performed       -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig;
         @Dig.canceled        -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig;
         @Rotate.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
         @Rotate.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
         @Rotate.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Translate.started   += instance.OnTranslate;
         @Translate.performed += instance.OnTranslate;
         @Translate.canceled  += instance.OnTranslate;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @Build.started       += instance.OnBuild;
         @Build.performed     += instance.OnBuild;
         @Build.canceled      += instance.OnBuild;
         @Dig.started         += instance.OnDig;
         @Dig.performed       += instance.OnDig;
         @Dig.canceled        += instance.OnDig;
         @Rotate.started      += instance.OnRotate;
         @Rotate.performed    += instance.OnRotate;
         @Rotate.canceled     += instance.OnRotate;
     }
 }
Пример #13
0
 public void SetCallbacks(IPlayerMovementActions instance)
 {
     if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null)
     {
         @Newaction.started   -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction;
         @Newaction.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction;
         @Newaction.canceled  -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction;
         @Camera.started      -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
         @Camera.performed    -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
         @Camera.canceled     -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera;
     }
     m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Newaction.started   += instance.OnNewaction;
         @Newaction.performed += instance.OnNewaction;
         @Newaction.canceled  += instance.OnNewaction;
         @Camera.started      += instance.OnCamera;
         @Camera.performed    += instance.OnCamera;
         @Camera.canceled     += instance.OnCamera;
     }
 }