public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Select.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @Select.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @Select.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @Jump.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Select.started += instance.OnSelect; @Select.performed += instance.OnSelect; @Select.canceled += instance.OnSelect; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Look.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLook; @SplitScreen.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen; @SplitScreen.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen; @SplitScreen.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSplitScreen; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @SplitScreen.started += instance.OnSplitScreen; @SplitScreen.performed += instance.OnSplitScreen; @SplitScreen.canceled += instance.OnSplitScreen; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @MovingRight.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight; @MovingRight.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight; @MovingRight.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingRight; @MovingLeft.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft; @MovingLeft.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft; @MovingLeft.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovingLeft; @PrimaryContact.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact; @PrimaryContact.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact; @PrimaryContact.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryContact; @PrimaryPosition.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition; @PrimaryPosition.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition; @PrimaryPosition.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPrimaryPosition; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @MovingRight.started += instance.OnMovingRight; @MovingRight.performed += instance.OnMovingRight; @MovingRight.canceled += instance.OnMovingRight; @MovingLeft.started += instance.OnMovingLeft; @MovingLeft.performed += instance.OnMovingLeft; @MovingLeft.canceled += instance.OnMovingLeft; @PrimaryContact.started += instance.OnPrimaryContact; @PrimaryContact.performed += instance.OnPrimaryContact; @PrimaryContact.canceled += instance.OnPrimaryContact; @PrimaryPosition.started += instance.OnPrimaryPosition; @PrimaryPosition.performed += instance.OnPrimaryPosition; @PrimaryPosition.canceled += instance.OnPrimaryPosition; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Attack.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; @Aim.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAim; @Pause.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnPause; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Camera.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; @Camera.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; @Camera.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; @LockOnTargetLeft.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft; @LockOnTargetLeft.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft; @LockOnTargetLeft.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetLeft; @LockOnTargetRight.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight; @LockOnTargetRight.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight; @LockOnTargetRight.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnLockOnTargetRight; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Camera.started += instance.OnCamera; @Camera.performed += instance.OnCamera; @Camera.canceled += instance.OnCamera; @LockOnTargetLeft.started += instance.OnLockOnTargetLeft; @LockOnTargetLeft.performed += instance.OnLockOnTargetLeft; @LockOnTargetLeft.canceled += instance.OnLockOnTargetLeft; @LockOnTargetRight.started += instance.OnLockOnTargetRight; @LockOnTargetRight.performed += instance.OnLockOnTargetRight; @LockOnTargetRight.canceled += instance.OnLockOnTargetRight; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Idle.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle; @Idle.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle; @Idle.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnIdle; @ZoomIn.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn; @ZoomIn.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn; @ZoomIn.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomIn; @ZoomOut.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut; @ZoomOut.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut; @ZoomOut.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnZoomOut; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Idle.started += instance.OnIdle; @Idle.performed += instance.OnIdle; @Idle.canceled += instance.OnIdle; @ZoomIn.started += instance.OnZoomIn; @ZoomIn.performed += instance.OnZoomIn; @ZoomIn.canceled += instance.OnZoomIn; @ZoomOut.started += instance.OnZoomOut; @ZoomOut.performed += instance.OnZoomOut; @ZoomOut.canceled += instance.OnZoomOut; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Shoot.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Move.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMove; @Rotate.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Select.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @Select.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @Select.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSelect; @CancelOrBack.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack; @CancelOrBack.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack; @CancelOrBack.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCancelOrBack; @Fire.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFire; @AimingController.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController; @AimingController.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController; @AimingController.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingController; @AimingMouse.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse; @AimingMouse.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse; @AimingMouse.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimingMouse; @FireWhileAimingMobile.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile; @FireWhileAimingMobile.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile; @FireWhileAimingMobile.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnFireWhileAimingMobile; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Select.started += instance.OnSelect; @Select.performed += instance.OnSelect; @Select.canceled += instance.OnSelect; @CancelOrBack.started += instance.OnCancelOrBack; @CancelOrBack.performed += instance.OnCancelOrBack; @CancelOrBack.canceled += instance.OnCancelOrBack; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @AimingController.started += instance.OnAimingController; @AimingController.performed += instance.OnAimingController; @AimingController.canceled += instance.OnAimingController; @AimingMouse.started += instance.OnAimingMouse; @AimingMouse.performed += instance.OnAimingMouse; @AimingMouse.canceled += instance.OnAimingMouse; @FireWhileAimingMobile.started += instance.OnFireWhileAimingMobile; @FireWhileAimingMobile.performed += instance.OnFireWhileAimingMobile; @FireWhileAimingMobile.canceled += instance.OnFireWhileAimingMobile; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnMovement; @AimVector.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector; @AimVector.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector; @AimVector.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAimVector; @Shoot.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Reload.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload; @Reload.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload; @Reload.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnReload; @Sprint.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSprint; @Ability.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility; @Ability.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility; @Ability.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAbility; @CycleWeapon.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon; @CycleWeapon.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon; @CycleWeapon.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCycleWeapon; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @AimVector.started += instance.OnAimVector; @AimVector.performed += instance.OnAimVector; @AimVector.canceled += instance.OnAimVector; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; @Reload.started += instance.OnReload; @Reload.performed += instance.OnReload; @Reload.canceled += instance.OnReload; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Ability.started += instance.OnAbility; @Ability.performed += instance.OnAbility; @Ability.canceled += instance.OnAbility; @CycleWeapon.started += instance.OnCycleWeapon; @CycleWeapon.performed += instance.OnCycleWeapon; @CycleWeapon.canceled += instance.OnCycleWeapon; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { Walk.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk; Walk.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk; Walk.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnWalk; Jump.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; Jump.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; Jump.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; Special.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial; Special.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial; Special.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnSpecial; Dash.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; Dash.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; Dash.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; Attack.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; Attack.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; Attack.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAttack; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { Walk.started += instance.OnWalk; Walk.performed += instance.OnWalk; Walk.canceled += instance.OnWalk; Jump.started += instance.OnJump; Jump.performed += instance.OnJump; Jump.canceled += instance.OnJump; Special.started += instance.OnSpecial; Special.performed += instance.OnSpecial; Special.canceled += instance.OnSpecial; Dash.started += instance.OnDash; Dash.performed += instance.OnDash; Dash.canceled += instance.OnDash; Attack.started += instance.OnAttack; Attack.performed += instance.OnAttack; Attack.canceled += instance.OnAttack; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @HorizontalMovement.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement; @HorizontalMovement.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement; @HorizontalMovement.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnHorizontalMovement; @Aiming.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming; @Aiming.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming; @Aiming.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnAiming; @Dash.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDash; @Shoot.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShoot; @ShotgunShoot.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot; @ShotgunShoot.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot; @ShotgunShoot.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnShotgunShoot; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @HorizontalMovement.started += instance.OnHorizontalMovement; @HorizontalMovement.performed += instance.OnHorizontalMovement; @HorizontalMovement.canceled += instance.OnHorizontalMovement; @Aiming.started += instance.OnAiming; @Aiming.performed += instance.OnAiming; @Aiming.canceled += instance.OnAiming; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; @ShotgunShoot.started += instance.OnShotgunShoot; @ShotgunShoot.performed += instance.OnShotgunShoot; @ShotgunShoot.canceled += instance.OnShotgunShoot; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Translate.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate; @Translate.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate; @Translate.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnTranslate; @Jump.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnJump; @Build.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild; @Build.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild; @Build.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnBuild; @Dig.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig; @Dig.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig; @Dig.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnDig; @Rotate.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnRotate; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Translate.started += instance.OnTranslate; @Translate.performed += instance.OnTranslate; @Translate.canceled += instance.OnTranslate; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Build.started += instance.OnBuild; @Build.performed += instance.OnBuild; @Build.canceled += instance.OnBuild; @Dig.started += instance.OnDig; @Dig.performed += instance.OnDig; @Dig.canceled += instance.OnDig; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; } }
public void SetCallbacks(IPlayerMovementActions instance) { if (m_Wrapper.m_PlayerMovementActionsCallbackInterface != null) { @Newaction.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction; @Newaction.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction; @Newaction.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnNewaction; @Camera.started -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; @Camera.performed -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; @Camera.canceled -= m_Wrapper.m_PlayerMovementActionsCallbackInterface.OnCamera; } m_Wrapper.m_PlayerMovementActionsCallbackInterface = instance; if (instance != null) { @Newaction.started += instance.OnNewaction; @Newaction.performed += instance.OnNewaction; @Newaction.canceled += instance.OnNewaction; @Camera.started += instance.OnCamera; @Camera.performed += instance.OnCamera; @Camera.canceled += instance.OnCamera; } }