Пример #1
0
            iceD_JoinSceneReq(IPlayerCo obj, IceInternal.Incoming inS, Ice.Current current)
            {
                Ice.ObjectImpl.iceCheckMode(Ice.OperationMode.Normal, current.mode);
                var  istr = inS.startReadParams();
                byte iceP_sceneid;

                iceP_sceneid = istr.readByte();
                inS.endReadParams();
                return(inS.setResultTask <bool>(obj.JoinSceneReqAsync(iceP_sceneid, current),
                                                (ostr, ret) =>
                {
                    ostr.writeBool(ret);
                }));
            }