iceD_JoinSceneReq(IPlayerCo obj, IceInternal.Incoming inS, Ice.Current current) { Ice.ObjectImpl.iceCheckMode(Ice.OperationMode.Normal, current.mode); var istr = inS.startReadParams(); byte iceP_sceneid; iceP_sceneid = istr.readByte(); inS.endReadParams(); return(inS.setResultTask <bool>(obj.JoinSceneReqAsync(iceP_sceneid, current), (ostr, ret) => { ostr.writeBool(ret); })); }
iceD_RegOrLoginReq(IPlayerCo obj, IceInternal.Incoming inS, Ice.Current current) { Ice.ObjectImpl.iceCheckMode(Ice.OperationMode.Normal, current.mode); var istr = inS.startReadParams(); string iceP_account; string iceP_pwd; iceP_account = istr.readString(); iceP_pwd = istr.readString(); inS.endReadParams(); return(inS.setResultTask <RLResultRes>(obj.RegOrLoginReqAsync(iceP_account, iceP_pwd, current), (ostr, ret) => { RLResultRes.ice_write(ostr, ret); })); }