private void NewPlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType) { this.inventoryObjectID = InventoryObjectID; this.inventoryQuantity = InventoryQuantity; this.inventoryObjectClass = InventoryObjectClass; this.inventoryObjectType = InventoryObjectType; }
public PlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType) { NewPlayerInventoryDataObject(InventoryObjectID, InventoryQuantity, InventoryObjectClass, InventoryObjectType); }