Ejemplo n.º 1
0
 private void NewPlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType)
 {
     this.inventoryObjectID    = InventoryObjectID;
     this.inventoryQuantity    = InventoryQuantity;
     this.inventoryObjectClass = InventoryObjectClass;
     this.inventoryObjectType  = InventoryObjectType;
 }
 private void NewPlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType)
 {
     this.inventoryObjectID = InventoryObjectID;
     this.inventoryQuantity = InventoryQuantity;
     this.inventoryObjectClass = InventoryObjectClass;
     this.inventoryObjectType = InventoryObjectType;
 }
Ejemplo n.º 3
0
 public PlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType)
 {
     NewPlayerInventoryDataObject(InventoryObjectID, InventoryQuantity, InventoryObjectClass, InventoryObjectType);
 }
 public PlayerInventoryDataObject(int InventoryObjectID, int InventoryQuantity, INVENTORY_CLASS InventoryObjectClass, INVENTORY_TYPE InventoryObjectType)
 {
     NewPlayerInventoryDataObject(InventoryObjectID, InventoryQuantity, InventoryObjectClass, InventoryObjectType);
 }