Пример #1
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.Purge();

            return this;
        }
Пример #2
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.Purge();

            return(this);
        }
Пример #3
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            Coordinates.ToStreamShort(stream);
            stream.Purge();

            return(this);
        }
Пример #4
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte((byte)Difficulty);
            stream.Purge();

            return(this);
        }
Пример #5
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteSByte(PlayerID);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Location.ToStreamLong(stream);
            stream.Purge();

            return this;
        }
Пример #7
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            StatisticsEntryList.ToStream(stream);
            stream.Purge();

            return this;
        }
Пример #8
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(SelectionID);
            stream.Purge();

            return(this);
        }
Пример #9
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Location.ToStreamLong(stream);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte((byte) WeatherType);
            stream.Purge();

            return this;
        }
Пример #11
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            Coordinates.ToStreamShort(stream);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteShort(Distance);
            stream.Purge();

            return(this);
        }
Пример #13
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte((byte)UserType);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(SupportLevel);
            stream.Purge();

            return(this);
        }
Пример #15
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            StatisticsEntryList.ToStream(stream);
            stream.Purge();

            return(this);
        }
Пример #16
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteString(Reason);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte((byte) Difficulty);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(SelectionID);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteShort(Distance);
            stream.Purge();

            return this;
        }
Пример #20
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteString(Reason);
            stream.Purge();

            return(this);
        }
Пример #21
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Coordinates.ToStreamInt(stream);
            RecordList.ToStream(stream);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Header);
            stream.WriteString(Footer);
            stream.Purge();

            return(this);
        }
Пример #23
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteSByte(PlayerID);
            ChangeLocation.ToStreamSByte(stream);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte(HeadYaw);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Metadata.ToStream(stream);
            stream.Purge();

            return this;
        }
Пример #26
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(CollectedEntityID);
            stream.WriteVarInt(CollectorEntityID);
            stream.Purge();

            return(this);
        }
Пример #27
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(EntityID);
            stream.WriteString(ModelName);
            stream.Purge();

            return(this);
        }
Пример #28
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt((byte)Action);
            Title.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
Пример #29
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(BlockToHold);
            stream.WriteByte((byte) PreventChange);
            stream.Purge();

            return this;
        }
Пример #30
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Message);
            stream.WriteByte((byte) Position);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            EntityProperties.ToStream(ref stream);
            stream.Purge();

            return this;
        }
Пример #32
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteByte((byte)Action);
            stream.Purge();

            return(this);
        }
Пример #33
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(Event);
            CombatEvent.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteSByte((sbyte) Position);
            stream.WriteString(ScoreName);
            stream.Purge();

            return this;
        }
Пример #35
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteSByte(PlayerID);
            stream.WriteString(Message);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte((byte) Reason);
            stream.WriteFloat(Value);
            stream.Purge();

            return this;
        }
Пример #37
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(CollectedEntityID);
            stream.WriteVarInt(CollectorEntityID);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityIDs.Length);
            stream.WriteVarIntArray(EntityIDs);
            stream.Purge();

            return this;
        }
Пример #39
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteShort(Slot);
            ClickedItem.ToStream(stream);
            stream.Purge();

            return(this);
        }
Пример #40
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(EntityID);
            stream.WriteString(ModelName);
            stream.Purge();

            return this;
        }
Пример #41
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteString(ExtName);
            stream.WriteInt(Version);
            stream.Purge();

            return(this);
        }
Пример #42
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte(WindowID);
            ItemStackList.ToStream(ref stream);
            stream.Purge();

            return this;
        }
Пример #43
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte(WindowID);
            ItemStackList.ToStream(ref stream);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteInt(EntityID);
            stream.WriteSByte((sbyte) Status);
            stream.Purge();

            return this;
        }
Пример #45
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteLong(AgeOfTheWorld);
            stream.WriteLong(TimeOfDay);
            stream.Purge();

            return(this);
        }
Пример #46
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteString(AppName);
            stream.WriteShort(ExtensionCount);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Header);
            stream.WriteString(Footer);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            Coordinates.ToStreamInt(stream);
            RecordList.ToStream(stream);
            stream.Purge();

            return this;
        }
Пример #49
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(WindowId);
            stream.WriteVarInt(Enchantment);
            stream.Purge();

            return this;
        }
Пример #50
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityIDs.Length);
            stream.WriteVarIntArray(EntityIDs);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteString(Hash);
            stream.WriteVarInt((int)Result);
            stream.Purge();

            return(this);
        }
Пример #52
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteSByte((sbyte)EffectID);
            stream.Purge();

            return(this);
        }
Пример #53
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteByte(UnUsed);
            stream.WriteString(Message);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteByte((byte)Reason);
            stream.WriteFloat(Value);
            stream.Purge();

            return(this);
        }
Пример #55
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteSByte((sbyte)Position);
            stream.WriteString(ScoreName);
            stream.Purge();

            return(this);
        }
Пример #56
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteByte(ID);
            stream.WriteString(AppName);
            stream.WriteShort(ExtensionCount);
            stream.Purge();

            return(this);
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteByte((byte) Action);
            stream.Purge();

            return this;
        }
Пример #58
0
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteLong(AgeOfTheWorld);
            stream.WriteLong(TimeOfDay);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            Location.ToStreamLong(stream);
            stream.WriteSByte(DestroyStage);
            stream.Purge();

            return this;
        }
        public IPacket WritePacket(IMinecraftStream stream)
        {
            stream.WriteVarInt(ID);
            stream.WriteVarInt(EntityID);
            stream.WriteShort((short) Slot);
            Item.ToStream(stream);
            stream.Purge();

            return this;
        }