public static void Deserialize(IMessageReader reader, out AlterGameTags gameTag, out bool isPublic) { var slice = reader.ReadBytes(sizeof(byte) + sizeof(byte)).Span; gameTag = (AlterGameTags)slice.ReadByte(); isPublic = slice.ReadBoolean(); }
public static void Deserialize(IMessageReader reader, out int gameCode, out byte unknown) { var slice = reader.ReadBytes(sizeof(Int32) + sizeof(byte)).Span; gameCode = slice.ReadInt32(); unknown = slice.ReadByte(); }