Пример #1
0
 public CharacterDamageable(IHealthSetter health, CharacterInfo info, UnityClient client, SceneGameplayProperties damageManager)
 {
     _health        = health;
     _info          = info;
     _client        = client;
     _damageManager = damageManager;
 }
Пример #2
0
 public HealthUpdateHandler(IHealthSetter health, NetworkRelay networkRelay, CharacterInfo info)
 {
     _health       = health;
     _networkRelay = networkRelay;
     _info         = info;
 }