public GameMachineRepositoryTest() { sut = new GameMachineRepository(); _fixture = new Fixture().Customize(new AutoMoqCustomization()); _fixture.Behaviors.Remove(new ThrowingRecursionBehavior()); _fixture.Customize <GameMachineRepositoryTest>(t => t.OmitAutoProperties()); _fixture.Behaviors.Add(new OmitOnRecursionBehavior(5)); }
public HomeController(IGameMachineRepository gamerepo) { _gamerepo = gamerepo; }