private IEnumerator StartMoving() { while (true) { transform.LookAt(SelectRandomDirection()); FlyBehaviour.Fly(this.transform); yield return(new WaitForSeconds(5f)); } }
public void PerformFly() { FlyBehaviour.Fly(); }
public virtual void Fly() { _fnw.Fly(); }
protected void PerformFly() { _flyer.Fly(); }
public string PerformFlyBehaviour() { return(flyBehaviour.Fly()); }
public void Fly() { _flyBehaviour.Fly(); }
public virtual void Fly() { _flyBehaviour.Fly(); }
public virtual void PerformFly() { flyBehaviour.Fly(); }
public string Fly() { return(_flyBehaviour.Fly()); }
public virtual void Fly() { fly1.Fly(); }
public void PerformFlying() { flyBehaviour.Fly(); }
public void Fly() => _flyBehaviour.Fly();
public void performFly() { flyBehaviour.Fly(); }
public string PerformFly() { return(_flybehaviour.Fly()); }
internal void Fly() { flyBehaviour.Fly(); }