Пример #1
0
 protected override void Start()
 {
     DialogBoxBase.dialogEvent += ONdialogEvent;
     base.Start();
     currentState = states.asleep;
     StartCoroutine("PlayerPosCorroutine");
 }
Пример #2
0
 public void ChangeState(IEnemiesStates newState)
 {
     CurrentState = newState;
 }